Odegg

Odegg
Abilities: +2 Strength, +2 Wisdom, -2 Dexterity:
Senses: Odegg have Lowlight vision.
Size: Medium: As Medium creatures, Odegg have no special bonuses or penalties due to their size.
Movement: Odegg base land speed is 30ft and swim speed is 50ft.
Blubber: Odegg have a +1 natural armor to AC due to a thick layer of blubber
Amphibious: Odegg can breathe water as well as air.
Good Swimmers: Odegg have a +2 racial bonus to Swim checks, this stacks with the +8 to Swim checks granted by having a swim speed.
Natural Attack: Odegg can use their tusk to deliver a bite natural attack for 1d3 damage.
Weakness: Vulnerability to Fire (natural oils are flammable)

Odegg adults can range from five and half to 6 and half feet tall. They have a thick layer of natural blubber that allows them to swim in the cold northern seas and help protect them from harm. Odegg have grey or black skin that is covered in a very fine but dense short fur, male Odegg will have thick beards that vary in colour from light brown to black. Both male and female Odegg have two prominent tusks, which they often tip with metal caps. These can be purely decorative or as sharps as daggers.

Odegg live on the vast ice sheets in the far north of the Wild Lands in small family units. They rarely come further south but some adventurous Odegg do travel. The main food source is fish, whales, seals and other arctic mammals. Odegg trade whale and seal fur to Aefnian and Brivan tribes for other goods. Preferred weapon is harpoon (barbed shortspear).

Odegg

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